Use of ARKit in Swift Student Challenge

Hello everyone, are you allowed to include ARKit features in your swift student challenge application? I am wondering if that's the case because apple says this on their official website:

Your app playground must be built with and run on Swift Playgrounds 4.2.1 or later (requires iPadOS 16 or macOS 13) or Xcode 14 on macOS 13. You may incorporate the use of Apple Pencil.

I am not sure whether in the review process the app is executed on the Mac or on a physical device.

Replies

AFAIU, you could specify that your app should be run on Mac.

  • Thank you for your reply. I can execute my AR application on both, Swift Playgrounds 4.2.1 (for example on my iPad) and Xcode 14. So where it gets executed isn't really the problem. Its more a question of whether it is allowed or not.

  • Yes ARKit should be fine, when you submit you can specify whether your playground should be run on an iPad or a Mac, so you’ll want to specify swift playgrounds for iPad.

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