I know how to install gestures on an object in ARView like this:
let worldAnchor = AnchorEntity(world: [0,0,0])
arView.scene.addAnchor(worldAnchor)
worldAnchor.addChild(myObject)
myObject.generateCollisionShapes(recursive: true)
arView.installGestures(for: myObject)
Unfortunately this does not behave very intuitive. I would like to have the same rotation and scale behaviour like when previewing a .reality
file in Xcode oder Quicklook.
How do I achieve this?