Getting design: spam rejection for the same application

Hello,

We have one active application in the app store and when we're trying to release a new version, it gets rejected by reviewe and with a feedback that says there's another application called something different than our app under this developer account.Actually it's the same application but we have changed the name of the application probably 2 versions ago.

Has anyone faced this issue. How can we solve this?

Answered by Erkutrkylmz in 745092022

Appearently there was another app of our account with specified name but since we edited it I wasn't able to see it.

But the other app was there for a year and a half and we have released with the same app icons probably 12 versions and not get rejected.It must be a change in terms&conditions or something.

Accepted Answer

Appearently there was another app of our account with specified name but since we edited it I wasn't able to see it.

But the other app was there for a year and a half and we have released with the same app icons probably 12 versions and not get rejected.It must be a change in terms&conditions or something.

Actually it's the same application

If it's the same application that means you are just duplicating content for the app store, which is leading to SPAM. What is your purpose for having two apps with the same functionality on the App Store? Why is one not good enough?

How did you proceed to change the name ?

I did this several times without issue.

You should probably ask to support.

There seems to be an uptick in recent comments regarding this issue, I wonder if Apple has renewed this behavior lately. Two of my games have been stuck in spam hell, despite the fact that I worked hard on making it work in the Apple system, the store pages, and worked directly with the team to make sure all my in app purchases worked, including giving them detailed instructions on how to trigger every single in app purchase, as if they were my QA team.

I'm actually wondering if we can't get a group together to at least threaten some kind of class action. It seems odd that Apple can charge $99 dollars a year to develop on their ecosystem, and then pick and choose which apps get on their app store (not pertaining to adult or mature content, but rather, simply finding preference to whomever or whatever companies it chooses). If Apple got rid of the membership fee, they'd probably have a better case. I'll do some research. Email me at kugala_bugala_at_hotmail.com if you'd like to give me your story. It would help a lot if we want to get this fixed.

Getting design: spam rejection for the same application
 
 
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