Can exposureCompensation affect SLAM?

When setting ARView's environment camera feed exposure to a negative value to make the camera feed dimmer, for example

arView.environment.background = .cameraFeed(exposureCompensation: -3)

can this negatively affect ARKit's ability to track the device's localization and mapping capability?

That is, is the device's use of the camera for SLAM purposes independent of the exposureCompensation value?