AR rendered video shakes from time to time

The video rendered after ARImageTrackingConfiguration tracks the image jitters from time to time (writesToDepthBuffer and readsFromDepthBuffer have been set to false), how to avoid this problem?

The console outputs the following log: [Session] ARSession <0x141d22600>: ARSessionDelegate is retaining 15 ARFrames. This can lead to future camera frames being dropped. I have not used ARSessionDelegate, why is this happening?

Please also ask the AR team to answer, thank you!

In short, this can be an indicator for a performance issue in your app that should be identified and resolved. Please also have a look at the answer in this thread, which gives some more background of this log message's meaning.

AR rendered video shakes from time to time
 
 
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