Will Metal Performance Shaders Framework Support Float64?

Will Metal Performance Shaders Framework ('MPS') support Float64?

https://developer.apple.com/documentation/metalperformanceshaders

Note that most recent Intel gpus removed fp64 support. Maybe Apple won't update their Intel lineup, so you'll be safe.

Apple GPUs do not support FP64 and neither does Metal.

Will Metal Performance Shaders Framework Support Float64?
 
 
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