I have a game made in Unity, i exported iOS and installed in a real device, it works like a charm, but when upload to appStoreConnect, after submitting, it appeared as Invalid Binary and also a red flag with it.
no other information is given.
I have a game made in Unity, i exported iOS and installed in a real device, it works like a charm, but when upload to appStoreConnect, after submitting, it appeared as Invalid Binary and also a red flag with it.
no other information is given.
I'm having the same issue