My game was rejected because Unity IAP

Hello,

My game is using standard Unity IAP library, but was rejected with the following message:


"Guideline 3.1.1 - Business - Payments - In-App Purchase

We noticed that your app includes or accesses paid digital content, services, or functionality by means other than in-app purchase, which is not appropriate for the App Store."


I sent a message to the App Review Board, but I still don't have a response from them. Is there anything else I can do?

Answered by Starmilker in 696338022

Sounds like a misunderstanding. They can take up to 48hrs to reply. If you're confident you're not using 3rd party payment, you should be fine to Resubmit the App and get back in the queue. NB: Check your Xcode logs to see if can spot odd connections. Make sure you test IAP with TestFlight.

Accepted Answer

Sounds like a misunderstanding. They can take up to 48hrs to reply. If you're confident you're not using 3rd party payment, you should be fine to Resubmit the App and get back in the queue. NB: Check your Xcode logs to see if can spot odd connections. Make sure you test IAP with TestFlight.

My game was rejected because Unity IAP
 
 
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