Hi,
I'm not sure if I should be doing this, but anyway:
I'm using model files created in Blender, who's Axis system is Z up.
When I download a model from my server into my app, the model is rotated incorrectly, as RealityKit uses Y Up.
Chris
I'm not sure if I should be doing this, but anyway:
I'm using model files created in Blender, who's Axis system is Z up.
When I download a model from my server into my app, the model is rotated incorrectly, as RealityKit uses Y Up.
Should I change the axis system in Blender so that it matches RealityKit (As I can't figure out how to change RealityKit's axis)
Should I incorporate some sort of transformation step when I load my model?
Chris