Hi,
I've noticed that in Mac if when creating audiounit with VoiceProcessingIO it is ducking all the system audio.
Is there a way to avoid it?
This is how I create it:
I've noticed that in Mac if when creating audiounit with VoiceProcessingIO it is ducking all the system audio.
Is there a way to avoid it?
This is how I create it:
Code Block AudioComponentDescription ioUnitDescription; ioUnitDescription.componentType = kAudioUnitType_Output; ioUnitDescription.componentSubType = kAudioUnitSubType_VoiceProcessingIO; ioUnitDescription.componentManufacturer = kAudioUnitManufacturer_Apple; ioUnitDescription.componentFlags = 0; ioUnitDescription.componentFlagsMask = 0; AudioComponent outputComponent = AudioComponentFindNext(NULL, &ioUnitDescription); result = AudioComponentInstanceNew(outputComponent, &m_audioUnit);