In a C++ application, I use a lot "static const char" to include data directly inside the binary.
From the size of the files, I get the impression that the data is inserted once for each architecture (arm64/x64), i.e. it exists twice.
Is there anyway to share data directly between architectures, without the need to use extra shared resource files.
Code Block static const unsigned char temp6[] = { 3,49,43,113,35,91,2,233,99,119,212 ....
From the size of the files, I get the impression that the data is inserted once for each architecture (arm64/x64), i.e. it exists twice.
Is there anyway to share data directly between architectures, without the need to use extra shared resource files.