I did a quick scan for all methods in vdsp framework but didn't found a method for this specific task. Is there a method for that I may have overseen?
float multiplyAndAccumulate (float* p1, float* p2, int N)
{
float s = 0;
const float* e = p1 + N;
while (p1 != e)
{
s += (*p1) * (*p2);
p1++;
p2++;
}
return s;
}
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In a C++ application, I use a lot "static const char" to include data directly inside the binary.
static const unsigned char temp6[] = { 3,49,43,113,35,91,2,233,99,119,212 ....
From the size of the files, I get the impression that the data is inserted once for each architecture (arm64/x64), i.e. it exists twice.
Is there anyway to share data directly between architectures, without the need to use extra shared resource files.