AR Racing game with RealityKit

Hello everyone. I was wondering if someone could help me with a question. I’m making a racing game using realitykit, but I really don’t know how could I move my car like a real car (pressing the accelerator would make the car gradually move and if I let it go, the car would deaccelerate) and how to make the car turn while moving. Is there anything like SCNPhysicsVehicle for a RealityKit Entity?

Thanks!

Not in RealityKit or RealityKit 2. The physics support is primitive in the current release. Although not easy, you could create your own ECS components to support for another physics engine such as PhysX.

AR Racing game with RealityKit
 
 
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