When working with "Look at Camera" action I noticed that the action has some problems with groups of objects after exportig the project as a .reality file.
I created a group with an image, a text and a primitive shape and wanted to apply the "look at camera" action ( face was set to "front" and rotation to "yaw") to the whole group. In the play-mode in Reality Composer it worked very well - the group was rotating properly, so my image always faced the camera.
But after exporting the project as a .reality file and opening it in AR Quick Look the group was not showing correctly - it iwas laying on the ground and doesn't look at the camera properly.
I found a workaround - you have to place the group in Reality Composer wrong ( rotate it, so it is laying on a side) and than it is working in AR Quick Look almost correct. But is is unhandy to work like that - I have to export the project every time I want to know how it really looks like in AR Quick Look.
Here are my .rcproject and .reality files :
https://drive.google.com/file/d/1sAZt0GXBtkRvTvqQZzNKbCI4oBDLyG-M/view?usp=sharing
Is there any other way to make groups and "look at camera" action work together correctly?