Hello,
when I work with more than one scene in Reality Composer and want to switch between them during the play mode, an annoying bug appears.
After switching between two scenes in an AR play-mode for the first time (by using a "tap"-trigger and "change scene" action sequence), the ground plane "jumps" together with the whole second scene to a different place in the room. So the plane/grid and all objects from the scene are not standing on the ground or on a table anymore (where I placed them before turning the play-mode on) - they are floating ca 0.5-1m above the recognized ground surface in the range of 1-3 meters to the left or to the right to the position from the second scene.
This happens always when I switch a scene in play-mode for the first time. After that all other scenes appear on the same wrong position above the ground.
I used "horizontal anchor" for my scenes, but the same error happens by using "vertical anchor". It doesn't happen when I use "image anchor", but I need "horizontal anchor" for my project.
I attached a video with the problem and a project file here:
https://drive.google.com/file/d/1CY1kLqMbNFzcHN-PtDhYs0bRQVRV7Ova/view?usp=sharing
Anyone also facing this problem?