Reality Converter not importing animations?

Hi, I am trying the new Reality Converter tool from Apple, and I have tried to import a standard .gltf file into it and it works, with textures and even on the preview window of the Reality Converter app you can see the animation running.


The problem is that once you export this file to a USDZ the animation is missing, and when you import the USDZ file intro Reality Composer you can see the 3d model, but not the animations.


Is anything wrong with the flow? Or do I need to do something on Reality Composer to "activate" the animation?

Thanks a lot

Replies

Hi AFAIK,
I you can preview the animation with quicklook, the animation is correct.
The next thing you need to do is
  1. Add the entity to scene:

Code Block
arView.scene.addAnchor(anchor)

2. play then animation

Code Block
entity.availableAnimations.forEach { entity.playAnimation($0.repeat()) }