Hello,
I have a BodyTrackedEntity with an orb that rotates around the skeleton. This plays if I bring up the usdz in Xcode and click the play button. The orb appears in the scene graph.
Scene graph
aceg
Icosphere <- the orb
biped_aceg_skeleton
biped_aceg_staticMesh
the availableAnimations is empty.
How can I play the Icosphere so it rotates around the skeleton like it does in Xcode ?
Thank you