About Error - No architectures in the binary

We have failed Binary Delivery from Xcode to App store connect so many times.


--info--

Mac mini(late 2014)

OS High Sierra 10.13.6

Xcode 10.0 (development environment is Unity)


[note]

Environment for the development of our app is Unity.

We exported Xcode project and tried delivery to App Store connect.


All builds are failed so far

Delivery method : through Xcode and Application Loader

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We have kept uploading our build again and again, but all the uploads have failed from the beginning.

we have the same errors like below, but not sure what exactly is wrong with the build.


--error--

No architectures in the binary - Lipo failed to detect any architectures in the bundle executable.

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we have tried to solve this issue by doing things below but still failed.


--we tried--

Remake project

Change product name

Change version

Reinstall cocoapod

Set Architecture to arm64 in unity player setting

remove some library

use Application Loader

Update Xcode to 10.0 and tried again

Try with another Mac

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If you have any advice for this issue, please tell me.


Thank you very much

Having this problem here in 2021.
About Error - No architectures in the binary
 
 
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