Signing Certificates

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A signing certificate is a digital identity used for code signing during the build and archive process.

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Hi, I created a developer id certification from my apple developer account a couple of year ago and downloaded it as .cer file into my Laptop. Now I want to use this certificate to sign my application, but unfortunately Xcode shows an error message like 'Missing Private Key" and I can also see that there is no private key under my developer id certificate(there is no grey arrow to expand to see private cer) in keychain access. Moreover my developer account is expired and I do not want to extend it yet so unfortunately no solutions with apple developer account will work like creating a new certification etc. Do you have any other solutions like using Keychain Access or Xcode to link my private key again into my developer id certificate? Note: 1-.cer file was created on my laptop by me, which I am using now. So I would expected that the related private key should already exist in my Keychain Access(if I did not delete it mistakenly.) but I do not know which private key is the relevant one, I have several of them. 2-I have also a CertificateSigningRequest.certSigningRequest file which was copied near my .cer file. Maybe it could be useful for a solution? 3-No! unfortunately I do not have any .p12 file. 4-I had already installed current AppleWWDRCAG3 file before I import my .cer file into my Keychain Access Tool. 5-Get Info shows that my cer file is still valid till sep 2025. 6- I have already restarted my Xcode and laptop. 7-I tried all solutions here: https://stackoverflow.com/questions/12867878/missing-private-key-in-the-distribution-certificate-on-keychain 8-https://developer.apple.com/account/resources/ shows me no certificate with the reason that my membership expired 9-I removed and re-added my apple account into Xcode. the same error occurred. XCODE:Version 15.3 (15E204a) OSX:macOS Sonoma 14.2.1 Thanks a lot in advance.
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Hi All, We use a small group of Mac mini units running VMs for our Apple CI system. Since you can't login to an Apple ID on an Apple Silicon VM we wanted to use an App Store Connect API token to handle all the authentication for us. In the past this has not worked but I wanted to see if it could now. The answer is no, you can not use an API token with Developer ID Cloud certificates. The reason is that, even on an Admin role token, the DevID certificates are not enabled by default. When you are using an Apple ID this is no big deal as you can check the box to allow access, but with tokens they are minted with only the default settings for the role. This means that the option for Access to Cloud Managed Developer ID Certificates is always disabled and you can't enable it. If we could continue logging in with an Apple ID we could stumble along with that still, but even this ability is gone on AS VMs. Right now this pretty much means that we either give up on using stateless VMs to build or we go back to manually managing all of our code signing materials. The longer term solution would be to move to Xcode Cloud, but that will take us quite some time. I filed FB13687073 to see if there is any way to create a token that can use this checkbox.
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I use three Macs for development of a web application. On each of the Macs (macOS 14.4) I used mkcert to install a local CA and to issue developer certificates (all separately). Accessing the web app with https://localhost:8080 works fine on two Macs with all browsers, but on one Mac Safari claims to have another root CA for localhost which it does not trust. And I cannot override the trust settings. Using Keychain Access I do not find this certificate. Safari shows it like this: Scrolling down I can see DNS Names localhost, localhost.localdomain and lvl.me, so I suspect it is a leftover from trying to install a root CA before using mkcert. The mkcert certificate looks like this and I can see it in the System keychain: So Safari complains and I cannot tell it to trust the server certificate as the CA does not fit (I think). Firefox and Chrome open the website just fine after warning me and me telling them to do so. I tried to find the wrong CA using Keychain Access and Terminal (security find-certificate -a -c localhost, security find-certificate -a -c lvh...) but in vain. Where can I find this certificate and how can I delete it?
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Hey there! I was invited to be admin to a new developer account and it seems like admins cannot create dev certificates anymore. I already have a personal account and I was invited to the new team, but Xcode can't find my new team, it's showing the personal team only. Can I create a request or something so the account holder can create a dev certificate and give it to me so I can develop on my MacBook with my own account? Thanks!
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If I develop my app with an SDK(binary) that other person developped and then the SDK certificate has expired,Can I submit my app to app store? Or should I get a new SDK with updating certificate?
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Hello, I am setting up a build (Gitlab CICD) runner. I create a keychain and imported certificate and my signing key. $ security find-identity -v XXXXXX "Developer ID Application: XXXXXX, INC. (XXXXXX)" (CSSMERR_TP_NOT_TRUSTED) 1 valid identities found $ security find-identity -p codesigning -v XXXXXX "Developer ID Application: XXXXXX, INC. (XXXXXX)" 1 valid identities found Codesign fails with unable to build chain to self-signed root for signer "Developer ID Application: XXXXXX, INC. (XXXXXX)" errSecInternalComponent On the local machine everything is fine. I think the point is that the identity is both valid and CSSMERR_TP_NOT_TRUSTED. What can I do about it?
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Hello, I'm have a new Macbook and setup my Enterprise account. Part of my job is to view the expiration dates on certificates for other users. This should be a simple process but when I click on the certificate, there's a button "view certificates" I should be able to click on and see the expiration date and basic details on that specific certificate. The problem I have is that when I click on "view certificates", I get the error: "An error has occurred. Unable to display information about the selected item." I've tried steps online but to no avail. How can I get this fixed? My two other coworkers are able to just click on that button and view the certificate details, except for me. I've attached the screenshot. Thank you for your help Regards JJ
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Electron-Builder Version: 24.12.0 Electron-Builder-notarize Version: 1.5.1 Node Version: v15.14.0 Electron Version: 11.3.0 Electron-updater version: ^4.3.5 Target: Mac Apple Store (mas) Hello, I am trying to build and sign a new version of my electron app for the mac apple store (mas), but when I get to the final step of uploading the RenderTune.pkg file to the mac transporter app, I get a failed status with 22 errors all the same formatting like so: Asset validation failed (90284) Invalid Code Signing. The executable 'com.martinbarker.digifyunique.pkg/Payload/RenderTune.app/Contents/Frameworks/Electron Framework.framework/Versions/A/Libraries/etc....dylib' must be signed with the certificate that is contained in the provisioning profile. (ID: abc-abc-abc-abc-abc) In order to build and sign this RenderTune.pkg file, first I run the command npm run build-mas locally while on branch v1.1.5 ( code here ) Which runs the following command: "build-mas": "electron-builder build --mac && sh signmasscript.sh", So first it runs electron-builder build --mac and gives this output: Martins-MacBook-Air:rendertune-v1.1.5-feb-24 martinbarker$ npm run build-mas > rendertune@1.1.5 build-mas > electron-builder build --mac && sh signmasscript.sh • electron-builder version=24.12.0 os=20.6.0 • loaded configuration file=package.json ("build" field) • writing effective config file=dist/builder-effective-config.yaml • packaging platform=darwin arch=x64 electron=11.3.0 appOutDir=dist/mac • signing file=dist/mac/RenderTune.app platform=darwin type=distribution identity=ACBACBACBACBACBACBACBACBACB provisioningProfile=none • skipped macOS notarization reason=`notarize` options were not provided • building target=DMG arch=x64 file=dist/RenderTune-mac.dmg • building target=macOS zip arch=x64 file=dist/RenderTune-mac.zip • building block map blockMapFile=dist/RenderTune-mac.dmg.blockmap • building block map blockMapFile=dist/RenderTune-mac.zip.blockmap Completes without issue. The next part is running the signmasscript.sh file, which does complete but gives these errors: Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 Failed to parse entitlements: AMFIUnserializeXML: syntax error near line 1 productbuild: Adding component at /Users/martinbarker/Documents/projects/rendertune-v1.1.5-feb-24/dist/mas/RenderTune.app productbuild: Signing product with identity "3rd Party Mac Developer Installer: Martin Barker (LV6WXG529F)" from keychain /Users/martinbarker/Library/Keychains/login.keychain-db productbuild: Adding certificate "Apple Worldwide Developer Relations Certification Authority" productbuild: Adding certificate "Apple Root CA" productbuild: Wrote product to /Users/martinbarker/Documents/projects/rendertune-v1.1.5-feb-24/RenderTune.pkg productbuild: Supported OS versions: [10.10.0, ) The final output RenderTune.pkg file gives 22 error messages saying `` when I try to deliver it via the mac os transport app. Asset validation failed (90284) Invalid Code Signing. The executable must be signed with the certificate that is contained in the provisioning profile Is my app even being signed correctly? Or is there just one file that I need to fix? Please help me out !
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I am having trouble with my Team/Bundle Identifier and the iOS box right under it in Signing & Capabilities. I went and tried to add my device to the apple developer website but it was already logged in. If anyone can help me that would be most appreciated.
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Hello everyone, I was added to an organization account, and I was given app owner access. I can see the created app on my dashboard, but I can access it on my XCode. I can only see my Personal team Here's the screenshot below: I can't see the team I was added to because that was where the app was created. Here's the app on my dashboard Can anyone help please? Thanks in advance
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I've installed the same developer certificate onto three different Macs. When viewed in the keychain (or in Xcode) on one Mac it says its revoked, on another it says its not trusted, but on a third there's no issue reported. How could there be a difference between the three Macs? (Both Macs have the date/time set to be the same). Can 3rd party software, VPNs etc. interfere in this at all?
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Hello everyone, Due to a change in our development team we had to revoke some certificates and regenerate new one. I have generated a Development Mobile profile including needed certificates etc. Also, in Xcode 15 i have disabled "automatically manage signing" and everything look okay as I can see the generated provisioning profile, my team, my certificate etc. Build is working correctly. We are using App Center as a CI to build/archive.. our iOS app. During the last step of the archive export I have the following error which I cannot resolve : [command]/usr/libexec/PlistBuddy -c Print CFBundleIdentifier /Users/runner/work/1/output/build/archive/OurStagingApp.xcarchive/Products/Applications/OurStagingApp.app/Info.plist com.OurStagingDomain.OurStagingApp [command]/usr/libexec/PlistBuddy -c Add provisioningProfiles:com.OurStagingApp.OurStagingApp string toktokdoc provisioning profile development _XcodeTaskExportOptions.plist [command]/usr/bin/xcodebuild -exportArchive -archivePath /Users/runner/work/1/output/build/archive/OurStagingApp.xcarchive -exportPath /Users/runner/work/1/output/build/export/_XcodeTaskExport_OurStagingApp -exportOptionsPlist _XcodeTaskExportOptions.plist 2024-02-08 14:21:05.218 xcodebuild[18640:56463] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path "/var/folders/r0/ztvld9wd66bfpv_g6h3ksl000000gn/T/OurStagingApp_2024-02-08_14-21-05.213.xcdistributionlogs". 2024-02-08 14:21:05.370 xcodebuild[18640:56463] [MT] IDEDistribution: -[IDEDistributionMethodManager orderedDistributionMethodsForTask:archive:logAspect:]: Error = Error Domain=IDEDistributionMethodManagerErrorDomain Code=2 "Unknown Distribution Error" UserInfo={NSLocalizedDescription=Unknown Distribution Error} error: exportArchive: exportOptionsPlist error for key "method": expected one of {}, but found development Error Domain=IDEFoundationErrorDomain Code=1 "exportOptionsPlist error for key "method": expected one of {}, but found development" UserInfo={NSLocalizedDescription=exportOptionsPlist error for key "method": expected one of {}, but found development} ** EXPORT FAILED ** ##[error]Error: /usr/bin/xcodebuild failed with return code: 70 I tried to regen certificates, regen provisioning profile, use automatically signed.. Also this is the logs of the last working build : DEV PROV PROFILE TokTokDocRCX [command]/bin/rm -f _xcodetasktmp.plist [command]/usr/libexec/PlistBuddy -c Print CFBundleIdentifier /Users/runner/work/1/output/build/archive/OurStagingApp.xcarchive/Products/Applications/OurStagingApp.app/Info.plist com.OurDomain.OurStagingApp [command]/usr/libexec/PlistBuddy -c Add provisioningProfiles:com.OurDomain.OurStagingApp string DEV PROV PROFILE TokTokDocRCX _XcodeTaskExportOptions.plist [command]/usr/bin/xcodebuild -exportArchive -archivePath /Users/runner/work/1/output/build/archive/OurStagingApp.xcarchive -exportPath /Users/runner/work/1/output/build/export/_XcodeTaskExport_OurStagingApp -exportOptionsPlist _XcodeTaskExportOptions.plist 2023-08-02 11:20:01.234 xcodebuild[19044:64264] [MT] IDEDistribution: -[IDEDistributionLogging _createLoggingBundleAtPath:]: Created bundle at path "/var/folders/cn/nkrr6l5n0jz01kq9jbtb9tg00000gn/T/OurStagingApp_2023-08-02_11-20-01.233.xcdistributionlogs". Exported OurStagingApp to: /Users/runner/work/1/output/build/export/_XcodeTaskExport_OurStagingApp ** EXPORT SUCCEEDED ** I have replaced some logs with "OurStagingApp". Also when trying to build the archive via xcode 15 the button validate is disabled. In my podfile: target.build_configurations.each do |config| config.build_settings['ENABLE_BITCODE'] = 'NO' config.build_settings['CODE_SIGNING_ALLOWED'] = 'NO' config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '14.0' config.build_settings['BUILD_LIBRARY_FOR_DISTRIBUTION'] = 'YES' config.build_settings['SKIP_INSTALL'] = 'NO' end Thanks for your help
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I've tried to implement the steps suggested for configuring code signing https://docs.github.com/en/actions/deployment/deploying-xcode-applications/installing-an-apple-certificate-on-macos-runners-for-xcode-development on runners However, I could not sign my app build when I was using Virtual Runner. Is it a limitation coming from the Apple virtualization framework restriction (for signing in with Apple ID), or did I miss some configuration for Xcode? I was trying both manual and automatic signing but never succeeded (
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It requires a provisioning profile, and while I have one, I cannot select it within Signing & Capabilities since it is empty. On blank projects it works as intended, but whenever the Unity stuff gets imported, it just disappears entirely, making it impossible to export Unity Titles to visionOS.
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I'm experiencing an issue while attempting to create a provisioning profile for push notifications. But I can clearly see that the push notification service is enabled for the new provisioning profile. However it still shows error.
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Hi, I successfully developed a key storage provider (KSP) under Windows that allows me to digitally sign from 3rd party application (typically Acrobat Reader but not only). Now I'm trying to port the key storage provider to macOS, but I cannot find an equivalent technology under this OS. I've tried different solutions: API hooking/method swizzling/dll interposing: It doesn't look officially supported plus easily blockable (with hardened runtime); Endpoint security framework: It looks basically for watch-only purposes plus minimal blocking capabilities; Is there any supported way to implement a KSP macOS equivalent? Any suggestion? Something else to explore? Thanks a lot, max
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