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it will crash, when i Use SwiftData in Preview
this is my code import SwiftUI import SwiftData @Model class TestItemTotal { var name: String init(_ name: String) { self.name = name } } struct TestItemTotalDetail: View { var currentItem: TestItemTotal var body: some View { VStack { Text(currentItem.name) } } init(currentItem: TestItemTotal) { self.currentItem = currentItem } } #Preview { var item = TestItemTotal("james qq") return TestItemTotalDetail(currentItem: item) } Crash it will crash ,when #preview use Xcode fix Crash Remove @Model string , it will not crash , when #preview use Xcode , but i can't remove @Model String , because i will to processing data by SwiftData the crash info crash log I don't know how to fix this crash .
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824
Jan ’24
Use SwiftData Crash When #Preview
the Model Code import Foundation import SwiftData @Model class TestItemTotal { var id = UUID() var name: String var describe: String init(name: String = "", describe: String = "") { self.name = name self.describe = describe } } the contentView code import SwiftUI class ShareData: ObservableObject { @Published var path: NavigationPath = NavigationPath() @Published var selectedTestItemTotal = TestItemTotal() } struct ContentView: View { @StateObject var shareData = ShareData() var body: some View { NavigationStack(path: $shareData.path) { List{ Text("The Main Project List") Text("The Detail List") } } } } #Preview { ContentView() } Crash it will crash ,when #preview use Xcode , but it will not crash when run in Simulator . fix Crash Remove @Model string , it will not crash , when #preview use Xcode , but i can't remove @Model String , because i will to processing data by SwiftData
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504
Jan ’24
SwiftUI NavigationPath not updating with NavigationStack
this is the code struct ContentView: View { @State var path = NavigationPath() var body: some View { NavigationStack(path: $path){ List{ NavigationLink { View1(){ print(path.count) print(path) } } label: { Text("level0 ") } } } } } struct View1: View { var go: () -> Void var body: some View { List{ NavigationLink { View2(){ go() print("went to view2") } } label: { Text("level 1 ") } } .onAppear(){ print("view1 enter") go() } } } struct View2: View { var go: ()-> Void var body: some View { List{ NavigationLink { View3(){ go() print("went to view3") } } label: { Text("level 2 ") } } .onAppear(){ print("view2 enter") go() } } } struct View3: View { var go: ()-> Void var body: some View { List{ Text("level 3") .onAppear(){ print("view3 enter") go() } } } } and this is the print log view1 enter 0 NavigationPath(_items: SwiftUI.NavigationPath.(unknown context at $1c5c2c248).Representation.eager([]), subsequentItems: [], iterationIndex: 0) view2 enter 0 NavigationPath(_items: SwiftUI.NavigationPath.(unknown context at $1c5c2c248).Representation.eager([]), subsequentItems: [], iterationIndex: 0) went to view2 view3 enter 0 NavigationPath(_items: SwiftUI.NavigationPath.(unknown context at $1c5c2c248).Representation.eager([]), subsequentItems: [], iterationIndex: 0) went to view2 went to view3 question NavigationPath not updating with NavigationStack, when I open view1 and view2 ,why NavigationPath not update?
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999
Jan ’24