I am unable to get In-App Purchases working on a tvOS app target. The IAP SKProductsRequest is successful when running the same code in my iOS target/simulator, but does not work in either a tvOS simulator or physical device.
class StoreManager: NSObject, ObservableObject, SKProductsRequestDelegate, SKPaymentTransactionObserver {
//FETCH PRODUCTS
var request: SKProductsRequest!
@Published var premium = SKProduct()
func getProducts() {
print("Start requesting products ...")
let productID = "com.willswire.appname.premium"
let request = SKProductsRequest(productIdentifiers: Set([productID]))
request.delegate = self
request.start()
}
func productsRequest(_ request: SKProductsRequest, didReceive response: SKProductsResponse) {
print("Did receive response")
if let product = response.products.first {
DispatchQueue.main.async {
self.premium = product
}
}
for invalidIdentifier in response.invalidProductIdentifiers {
print("Invalid identifiers found: \(invalidIdentifier)")
}
}
func request(_ request: SKRequest, didFailWithError error: Error) {
print("Request did fail: \(error)")
}
//HANDLE TRANSACTIONS
@Published var transactionState: SKPaymentTransactionState?
func purchaseProduct() {
if SKPaymentQueue.canMakePayments() {
let payment = SKPayment(product: self.premium)
SKPaymentQueue.default().add(payment)
} else {
print("User can't make payment.")
}
}
func paymentQueue(_ queue: SKPaymentQueue, updatedTransactions transactions: [SKPaymentTransaction]) {
for transaction in transactions {
switch transaction.transactionState {
case .purchasing:
transactionState = .purchasing
case .purchased:
UserDefaults.standard.setValue(true, forKey: "premium")
queue.finishTransaction(transaction)
transactionState = .purchased
case .restored:
UserDefaults.standard.setValue(true, forKey: "premium")
queue.finishTransaction(transaction)
transactionState = .restored
case .failed, .deferred:
print("Payment Queue Error: \(String(describing: transaction.error))")
queue.finishTransaction(transaction)
transactionState = .failed
default:
queue.finishTransaction(transaction)
}
}
}
}
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Thanks! 😁
My app has been rejected several times by the review process due to a crash error on start. I cannot identify the issue and believe it to be device-specific for the review team member's equipment.
Any suggestions on how to attempt debugging this issue? I have tried the instruments/Zombie Objects since it appears to be a memory issue, but cannot come up with a fix. Then again, not sure what it is I need to fix lol.
I have deployed/tested this application across multiple iPad/iPhone devices without being able to replicate the crash on my end.
Exception Type:
EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype:
KERN_INVALID_ADDRESS at 0x0000000000000000
(see fully symbolicated crash log below)
Crash Log - https://developer.apple.com/forums/content/attachment/ba165980-7fb5-4d53-b91c-397eeff00a50