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Suppressing messages when using OpenGL
I have a legacy app that draws using OpenGL, in particular is draws lines using glLineStipple. This is on a Macbook Pro M3, but it also happens on and x86 based Mac. This causes the following messages to be output to the terminal the app was run from: FALLBACK (log once): Fallback to SW vertex for line stipple FALLBACK (log once): Fallback to SW vertex processing, m_disable_code: 2000 FALLBACK (log once): Fallback to SW vertex processing in drawCore, m_disable_code: 2000 Is there a way of suppressing these messages?
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Aug ’24
Linking to system python lib fails in Monterey
Code that compiled fine with XCode 12 / Big Sur fails on XCode 13/Monterey with the linker error: "cannot link directly with dylib/framework, your binary is not an allowed client of /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX12.0.sdk/System/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/config/libpython2.7.tbd for architecture x86_64" What is causing this? How can one link to the system Python2 framework? What changed in Monterey?
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7.7k
Dec ’21