You can use @Environment(\.colorScheme) var colorScheme as in any other SwiftUI app!
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This is a bug in beta 3, a workaround at this time is to disable "Dead Code Stripping" in Build Settings for the widget target.
I'm in the same boat. I have forced the view to be as big as possible, but it's still cut off when going from 9 sec to 10 sec and 59 sec to 1 min, 0 sec and so on. It's a bummer, I really want to use this feature.