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Reply to Why doesn't the Apple Vision Pro simulator appear as a run destination?
Besides Apple requiring a Silicon Mac, there is also one caveat that I did not find anywhere in the documentation: You had to set the supported platform in the build settings to "visionossimulator". But this seems to have changed now, and it's just visionos. However, if you come from Unity, they still export "xros" or "xrsimulator" and also do not mention this detail anywhere in their docs. It took me ages to find this out.
Nov ’23
Reply to Will I ever receive a rejection notice for "Apple Vision Pro developer kit"
We applied on the day the application form went online and haven't heard back yet. From the Unity forums I learned that only a very exclusive set of companies got granted access. And they even have to put on window lids to prevent anyone from seeing what they're doing. I learned this when I asked the community if anyone had tried out the glasses outdoors yet.
Topic: App & System Services SubTopic: Core OS Tags:
Nov ’23