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Comment on Help with GCVirtualController in portrait mode
"The virtual controller does not support portrait mode at this time." I think this refers specifically to an iPhone in portrait orientation? On an iPad in portrait orientation it seems to fit fine. Programmatically, how can we determine whether there is enough space to display the virtual controller? Related to this, I am wondering how we can determine the region(s) occupied by the standard virtual controller, in order to avoid having important content obscured by the controls?
May ’23