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I am trying to run a .NET application, Tooll3 with the Game Porting Toolkit on an M2 Max and I keep getting the following error: 018c:err:virtual:virtual_setup_exception stack overflow 2816 bytes in thread 018c addr 0x6811c52b stack 0x20500 (0x20000-0x21000-0x1a0000) Is there any way to get a better stack trace to narrow down where the problem could lie?
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I just recompiled an app with Xcode 13.1 and deployed it on one of my iPhone running iOS 15.1.1 and when the app starts, it just gets terminated. It happens both if I run it from Xcode or by tapping directly on the app's icon. It looks like the app is not even running and crashing. I checked the console logs and all I can see is stuff like this:     NSUnderlyingError = <NSError: 0x28762b840; domain: FBWorkspaceScene; code: 1; reason: "Client process exited.">; } I tried to wade through the logs that are not errors but I couldn't find anything relevant. Has anyone had this issue before?
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I have a View that has an @ObservedObject it's bound to to display a List of items. When I tap on an item, I navigate to the next screen that uses the same dataset that the previous View is observing. I would like to disable the binding of the @ObservedObject of the previous View when I navigate to the next, otherwise if the data set changes, it tries to refresh the List of the previous View (which is no longer visible) and the app crashes. How can I achieve that?
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