Game porting toolkit .NET application crashing with virtual_setup_exception

I am trying to run a .NET application, Tooll3 with the Game Porting Toolkit on an M2 Max and I keep getting the following error:

018c:err:virtual:virtual_setup_exception stack overflow 2816 bytes in thread 018c addr 0x6811c52b stack 0x20500 (0x20000-0x21000-0x1a0000)

Is there any way to get a better stack trace to narrow down where the problem could lie?