Hi,
Thanks, That document is very helpful.
Now I am facing some different error
.app: bundle format is ambiguous (could be app or framework)
Just want to confirm I am exporting .app from .xcarchive and performing code sign on it then putting it back in .xcarchive
is this a correct way to do it ?
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Hi,
They have provided us some scripts and templates, which performs code sign and product sign, just we have to provide all the binaries and executables to them. since I don't have certificates so can't sign project from Xcode.
As per my understanding we have to sign .pkg, .app and all the library executables (.dylib ).
when i verify my signed .app it shows me message
"app: a sealed resource is missing or invalid"
Used some third party framework in project and there are some symlink in that, is that causing the issue ?
do I need to sign framework as well if yes then how ?
or is there any step I am missing in signing process.
Hi,
They have provided us some scripts and templates, which performs code sign and product sign, just we have to provide all the binaries and executables to them. since I don't have certificates so can't sign project from Xcode.
As per my understanding we have to sign .pkg, .app and all the library executables (.dylib ).
when i verify my signed .app it shows me message
"app: a sealed resource is missing or invalid"
Used some third party framework in project and there are some symlink in that, is that causing the issue ?
do I need to sign framework as well if yes then how ?
or is there any step I am missing in signing process
To run the Cl application on M1 Mac, your targets should support bot the architecture Arm and X86.
check this - https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary?language=occ
Hi,
I have question related to this.
Used same method to get number of sent bytes ( Ifadata->ifiobytes ),but sometimes it returns negative value. Don't understand why so, any help would be appreciated.
Thanks,
Swapnali