Post

Replies

Boosts

Views

Activity

Reply to CloudKit is not working with Ad hoc and apps tore profiles.
A "Permission Failure" error typically means you didn't sign-in to Apple iCloud on the device you are using to run your app. That includes running on iDevice Simulator. The fix is to go to the device's "Settings" and log-in to iCloud. Once this is done, you shoud be able to run your app on that device without getting Permission Failure. Not sure what happens if you use the new Apple Authentication code (circa Fall 2019). Perhaps that would also eliminate the problem from occuring. iCloud doesn't let a User write to CloudKit unless they have an Apple ID and are logged-in to that ID. Typicallly your phone will be logged-in, but when using Simulator prolly not!
Nov ’19
Reply to iCloud Login Not Working On iOS 13.3 Simulator
Does anyone at Apple actually read these forums and help anyone?NEVER do I find a helpful answer on forums.dev so always have to either go to Stack Overflow or wait on a long phone call for help directdly from apple, probably wasting everyone's time.Can't login to simulator even using the exact same login as used to login here to forums. REALLY annoying. Even built a whole new AppleID and that didn't work either.So can't use simulator to develop anymore. ABSURD problem.
Apr ’20
Reply to apple id not working in simulator
In 2020 this problem probably has to do with all the jiggering of Provisioning Profiles (whatever they are) Apple has recently done but didn't inform anyone.1) Go to developer account, sign in, and sign the new thing they want signed2). then follow this....To fix this, you need to transfer the Provisioning Profile's Certificate to YOUR own certificate. In developer.apple.com, login to your developer account. Then, in the Edit iOS Provisioning Profiles page in Certificates section, select the certificate you are using for your XCode. Then click Generate button.then you'll still have problems, but will be farther along.
Apr ’20
Reply to Collection View not showing up
Select the UICollectionView in the View Controller Scene menu (middle of Xcode, but left of Main Storyboard visual), and then in Size Inspector change the "Estimated Size" from AUTOMATIC to "NONE". If you have all your hookups done correctly, and constraints are correct in your main Storyboard scene, you should see approximately what you designed instead of small cells.
Jan ’22
Reply to Getting this error in Playground when I am opening Xcode using Rosetta.
It's incredibly disappointing Apple allows this type of error to persist almost 2 years after the launch of the M1 chip. It's a total disgrace for the company, as they obviously no longer care about bringing on new developers. Apple continues to persist problems with all XCode when it comes to running on M1/M2 machines. And they are totally asleep at the wheel when it comes to these forums. EXTREMELY disappointed in Apple.
Oct ’22