If someone is reviewing this please edit the second app identifier to remove the app specifics.
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So the major part of this problem is that whatever bundleID you change to will not be registered by Xcode until you quit and restart the program, and reopen your file.
If you don't it will consistently fail, no matter how many times you change it, Unless you restart Xcode.
Second problem is that the bundleID on the app had a capital letter in it, but the bundleID on the App Store did not. This is Xcode 15. I have not changed this bundleID since first uploading to the App Store, so it changed the capitalization I used before internally to the App Store. This was around February or April, I think. This app is using the same code for the original app on the App Store.
My original bundleID (Used in Xcode for the first version) was, say, "com.DefaultCompany.GarbagetruckAR". On the App Store this was changed to ""com.DefaultCompany.garbagetruckAR" back in February or April, but I did not have to change it in Xcode six months ago, it was de-capitalized internally.
Now it fails, even though it is basically the same app. That's where the frustration really set in.
I have since changed the capital letter and restarted Xcode and the app has been sent to TestFlight. There are still issues within Xcode that I have to send feedback for (if you use the custom setting for archiving, the SKU will be your bundleID, which is incorrect)
I noticed it was very specific to location and keyboard. I had my keyboard set at US but I set it to Canada and it showed up.
i also restarted, just in case. Now my phone, iPad and Mac all show spiffy apple intelligence.