timeBoundaryDidCross is not getting fired after tvOS 14 update. Has anyone faced the same issue. Pls give the solution.
player.addEventListener('timeBoundaryDidCross',function(event) {
console.log('time crossed boundary');
},[20.0, 25.0, 30.0]);
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I'm attempting to integrate DRM into the app. I've developed a prototype, but the delegate method shouldWaitForLoadingOfRequestedResource isn't being triggered on certain devices, although it functions correctly on others. Notably, it's invoked on Apple TV 4K (3rd generation) Wi-Fi (A2737) but not on Apple TV HD (A1625). Are there any specific configurations needed to ensure this method is invoked?
let url = URL(string: RESOURCE_URL)!
// Create the asset instance and the resource loader because we will be asked
// for the license to playback DRM protected asset.
let asset = AVURLAsset(url: url)
let queue = DispatchQueue(label: CUSTOM_SERIAL_QUEUE_LABEL)
asset.resourceLoader.setDelegate(self, queue: queue)
// Create the player item and the player to play it back in.
let playerItem = AVPlayerItem(asset: asset)
let player = AVPlayer(playerItem: playerItem)
// Create a new AVPlayerViewController and pass it a reference to the player.
let controller = AVPlayerViewController()
controller.player = player
// Modally present the player and call the player's play() method when complete.
present(controller, animated: true) {
player.play()
}
}
//Please note if your delegate method is not being called then you need to run on a REAL DEVICE
func resourceLoader(_ resourceLoader: AVAssetResourceLoader, shouldWaitForLoadingOfRequestedResource loadingRequest: AVAssetResourceLoadingRequest) -> Bool {
// Getting data for KSM server. Get the URL from tha manifest, we wil need it later as it
// contains the assetId required for the license request.
guard let url = loadingRequest.request.url else {
print(#function, "Unable to read URL from loadingRequest")
loadingRequest.finishLoading(with: NSError(domain: "", code: -1, userInfo: nil))
return false
}
// Link to your certificate on BuyDRM's side.
// Use the commented section if you want to refer the certificate from your bundle i.e. Store Locally
/*
guard let certificateURL = Bundle.main.url(forResource: "certificate", withExtension: "der"), let certificateData = try? Data(contentsOf: certificateURL) else {
print("failed...", #function, "Unable to read the certificate data.")
loadingRequest.finishLoading(with: NSError(domain: "com.domain.error", code: -2, userInfo: nil))
return false
}
*/
guard let certificateData = try? Data(contentsOf: URL(string: CERTIFICATE_URL)!) else {
print(#function, "Unable to read the certificate data.")
loadingRequest.finishLoading(with: NSError(domain: "", code: -2, userInfo: nil))
return false
}
// The assetId from the main/variant manifest - skd://***, the *** part. Get the SPC based on the
// already collected data i.e. certificate and the assetId
guard let contentId = url.host, let contentIdData = contentId.data(using: String.Encoding.utf8) else {
loadingRequest.finishLoading(with: NSError(domain: "", code: -3, userInfo: nil))
print(#function, "Unable to read the SPC data.")
return false
}
guard
let spcData = try? loadingRequest.streamingContentKeyRequestData(forApp: certificateData, contentIdentifier: contentIdData, options: nil) else {
loadingRequest.finishLoading(with: NSError(domain: "", code: -3, userInfo: nil))
print(#function, "Unable to read the SPC data.")
return false
}
// Prepare to get the license i.e. CKC.
let requestUrl = CKC_URL
let stringBody = "spc=\(spcData.base64EncodedString())&assetId=\(contentId)"
let postData = NSData(data: stringBody.data(using: String.Encoding.utf8)!)
// Make the POST request with customdata set to the authentication XML.
var request = URLRequest(url: URL(string: requestUrl)!)
request.httpMethod = "POST"
request.httpBody = postData as Data
request.allHTTPHeaderFields = ["customdata" : ACCESS_TOKEN]
let configuration = URLSessionConfiguration.default
let session = URLSession(configuration: configuration)
let task = session.dataTask(with: request) { data, response, error in
if let data = data {
// The response from the KeyOS MultiKey License server may be an error inside JSON.
do {
let parsedData = try JSONSerialization.jsonObject(with: data) as! [String:Any]
let errorId = parsedData["errorid"] as! String
let errorMsg = parsedData["errormsg"] as! String
print(#function, "License request failed with an error: \(errorMsg) [\(errorId)]")
} catch let error as NSError {
print(#function, "The response may be a license. Moving on.", error)
}
// The response from the KeyOS MultiKey License server is Base64 encoded.
let dataRequest = loadingRequest.dataRequest!
// This command sends the CKC to the player.
dataRequest.respond(with: Data(base64Encoded: data)!)
loadingRequest.finishLoading()
} else {
print(#function, error?.localizedDescription ?? "Error during CKC request.")
}
}
task.resume()
// Tell the AVPlayer instance to wait. We are working on getting what it wants.
return true
}