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Sample ARkit code no longer functional after updating beta3
Hi everyone, I have just updated to ipados 14 beta3, and the sample codes which use the lidar ('Visualizing a point cloud using scene depth' and 'Creating a fog effect using scene depth') are no longer functional. I notice that previously (on beta2) the code 'ARframe,sceneDepth.depth' will return a CVPixelBuffer, while now it only returns nil. Does anyone also encounter this problem, or how can I fix that? BTW, My Xcode12 is on beta1, will update Xcode help? Many thanks!
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Jul ’20
Access depth data purely from lidar
Greetings everyone, I am a new developer and I try to use the lidar of ipad pro for potential engineering applications. It seems the new feature 'depth map' is produced with the info both from lidar and camera. Is there a way that I can access to the depth datapoints which are purely detected by the lidar? My application scenario is too dark that the camera can not be used, so I can only relay on lidar. Thank you in advance!
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Jul ’20