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Issue: ARKit Camera Frame Provider Not Authorized in visionOS App
I’m developing a visionOS app using EnterpriseKit, and I need access to the main camera for QR code detection. I’m using the ARKit CameraFrameProvider and ARKitSession to capture frames, but I’m encountering this error when trying to start the camera stream: ar_camera_frame_provider_t: Failed to start camera stream with error: <ar_error_t Error Domain=com.apple.arkit Code=100 "App not authorized."> Context: VisionOS using EnterpriseKit for camera access and QR code scanning. My Info.plist includes necessary permissions like NSCameraUsageDescription and NSWorldSensingUsageDescription. I’ve added the com.apple.developer.arkit.main-camera-access.allow entitlement as per the official documentation here. My app is allowed camera access as shown in the logs (Authorization status: [cameraAccess: allowed]), but the camera stream still fails to start with the “App not authorized” error. I followed Apple’s WWDC 2024 sample code for accessing the main camera in visionOS from this session. Sample of My Code: import ARKit import Vision class QRCodeScanner: ObservableObject { private var arKitSession = ARKitSession() private var cameraFrameProvider = CameraFrameProvider() private var pixelBuffer: CVPixelBuffer? init() { Task { await requestCameraAccess() } } private func requestCameraAccess() async { await arKitSession.queryAuthorization(for: [.cameraAccess]) do { try await arKitSession.run([cameraFrameProvider]) } catch { print("Failed to start ARKit session: \(error)") return } let formats = CameraVideoFormat.supportedVideoFormats(for: .main, cameraPositions: [.left]) guard let cameraFrameUpdates = cameraFrameProvider.cameraFrameUpdates(for: formats[0]) else { return } Task { for await cameraFrame in cameraFrameUpdates { guard let mainCameraSample = cameraFrame.sample(for: .left) else { continue } self.pixelBuffer = mainCameraSample.pixelBuffer // QR Code detection code here } } } } Things I’ve Tried: Verified entitlements in both Info.plist and .entitlements files. I have added the com.apple.developer.arkit.main-camera-access.allow entitlement. Confirmed camera permissions in the privacy settings. Followed the official documentation and WWDC 2024 sample code. Checked my provisioning profile to ensure it supports ARKit camera access. Request: Has anyone encountered this “App not authorized” error when accessing the main camera via ARKit in visionOS using EnterpriseKit? Are there additional entitlements or provisioning profile configurations I might be missing? Any help would be greatly appreciated! I haven't seen any official examples using new API for main camera access and no open source examples either.
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1
397
Sep ’24
Vision pro not pairing Macbook with pro
I'm having trouble pairing my apple vision pro to my macbook pro M3, my macbook pro is on sonoma 14.6 and i have tested pairing a visionOS1.2 and 2.0 vision pro but it still doesn't work, i have a mac mini that pairs and connects fine to the headsets and those are the steps i tried to do on vision pro and macbook pro to pair them together until now but with no success : On the same windows wifi hotspot On the same iPhone hotspot On an other wifi hotspot Tried to clear remote devices, still not recognized tried to turn off and turn on developper mode still nothing tried to reset network parameters tried to restart headset tried to restart Xcode tried to restart mac just after restart the headset showed up and i clicked pair and typed in the code but then the headset was still in "disconnected" and couldn't connect to mac tried to restart mac and headset tried to rename headset tried to switch mac tried 1 headset on at a time tried to clean build folder deleted contents of ~/Library/Developer/Xcode/DerivedData tried sudo defaults write "/Library/Preferences/com.apple.mDNSResponder.plist NoMulticastAdvertisements" -bool true tried to deactivate the firewall
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359
Aug ’24