For me it fixed itself on 15.0 RC. However I see you found a solution changing compression to basic; will try if it happens again.
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Hey @melsam, I'm using SwiftUI, and relying on Rules that have both donations and properties
@melsam @josepaul228 not sure it is related to the donate() part, since my tips are not showing either, and my rules specify that donations.count must be < 1, which is true on start (when no donation has been made, to to speak)... And still, they don't show up. Might be related to rules, or to how are donations stored/read from rules, maybe?
@melsam @josepaul228 I think I can confirm it is related to Rules, maybe when involving donations. I have commented out my rules, and tips show up. If I keep the rules, they don't.
And the thing with my rules is that I rely on donations.count being 0, or < 1, which should fire immediately (no need to previously donate() anything). So it seems to be about Rules.
Same build, with rules, shows fine on local builds.
@melsam @DTS Engineer Sorry to keep on posting, but I'm able to reproduce it locally if I change the scheme, so it runs with a "release configuration". No need to upload to TestFlight.
No matter the scheme, Tips show up if I comment out rules.
What build options could be in effect, preventing rules to work properly? I've tried adding DEBUG flags to the release configuration under build settings, just in case the framework had that flag kept by mistake, but doesn't seem to be the case.
Thank you so much, I think you have answered my questions perfectly.
@Graphics and Games Engineer @uMoji hi, has this feature been implemented already?