With all these anecdotes surely a framework engineer can guess what the problem is in a heartbeat
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My test project still rockets up to 60gb in no time on 13.2 beta 2 (13C5066c) after clean and nuking derived data. Just got an out of memory panic on my 64gb MacBook Pro.
Don’t know the downsides of this approach but there’s a workaround to run Xcode 13 on Monterey https://www.youtube.com/watch?v=qv_yvHuBgXA
I will test tomorrow. There’s been no activity on our feedback assistant requests so I doubt it
Thanks for the update
the Information available is very thin at the moment. I was wondering if they don’t intend shareplay devs to go to beta 6. This is all very awkward when you’ve convinced a client to be on the bleeding edge and back the tech! 😑