Hi
my project outline is,
I will be given one or more toys.
I need to include few music files in my project.
I need to place a toy on the display of an iPhone.
Based upon the toy placed I need to run a music file..
if I place toy1 , need to play music file1.
if I place toy2 , need to play music file2 etc....
Is this kind of app possible in iPhone?
what are the things need to be considered?
Post
Replies
Boosts
Views
Activity
Hi
Thanks for your reply.
Don't want to detect from image...
if an object like toy is placed on the display of an iPhone, our app need to the detect the object(toy) and we need do further action depending upon the toy detected...
Thanks
I put #import "MyProjectName-Swift.h" in .m file.
Added at line No 3 as shown below
line no 1 : #import "abcd.h"
line no 2 : @import ***;
line no 3 : #import "MyProjectName-Swift.h"
Now i replaced it in first line and the errors disappeared.
Working fine...It saved my day.
Thanks a lot OOPer
Hi,
Thanks for your reply.
Yes. i have difficulty in adding new swift file in my project.
Once i add a new swift view controller in my objective C Project, it asked me to add bridging file.
I added it.
And then , I imported "MyProjectName-Swift.h" in my ObjectiveC File.
When i build the project, it fails and shows errors
" '#pragma clang attribute pop' with no matching '#pragma clang attribute push' "
" Expected 'language' , 'definedin' or generatedDeclaration " in "MyProjectName-Swift.h"
Pls help to solve this issue
Hi,That is not the exact text..There is line feed at the end of attributed String.i got solution by removing it.Thanks a lot Claude31