Thank you! The array literal worked for me yay!
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The answer is to call the dismiss window action after opening the Immersive Space. Seems obvious now
@Environment(\.dismissWindow) var dismissWindow
switch await openImmersiveSpace(id: "UnderseaSpace") {
case .opened:
immersiveSpaceIsShown = true
dismissWindow()
Getting the Pro version of the phone with the LiDAR is more important than storage space, unless you are planning to scan many objects before transferring the photos to your Mac