Hi,I need to have a fresh look about some stuff with cloudkit storage. Maybe someone have more experience than me and can help me. My app needs to store a lot of assets(per user) in shared container.My first thought was - why should I not use cloudkit? - and then I did it.Implementation of it was really nice and I'm happy about it.But I have some worries from the other side. Number of users in app, number of stored datas are really hard to estimate. and what with pricing? I see that apple pushes some limitation about storage usage:10GB asset storage, 2GB data transfer.I'm worried how prices will look when I cross the border.Maybe someone has some experience with it? How it looks on the "real" side? Should I be worried about these prices? maybe should I think about some other solution instead of cloudkit?Thanks
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Hi, after update to tvOS14 I noticed that custom events that are dispatched by TVPlayer instance are not visible from JavaScript environment. Before update to tvOS14 everything worked fine. Something was changed in meantime?
Did anyone observe that behaviour too?
tvplayer.dispatch(event: TVPlaybackEvent(rawValue: "customEvent"), userInfo: properties) { (feedback) in
.....
}
and in TypeScript we register simple event listener:
player.addEventListener("customEvent", async event => {
...
}
Did anyone experience that the Safari/Safari Web Preview web inspector stopped working for TVML projects? In the past it was possible to browse DOM elements using that tool - at this moment it's always empty.
If you have any hints to make it working again I would be glad to hear it, thx!
tools stack
Safari 16.6
macOS 13.5 (22G74)
Xcode version 15.0 (15A240d)