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I am trying to upload a new version of my app made for iOS 14 that does not include a launch screen storyboard. I have replaced it with using the plist key Launch Screen which is supposedly supported for apps that want to use SwiftUI exclusively. <key>UILaunchScreen</key> <dict> <key>UIColorName</key> <string></string> </dict> I left out a value for color because the documentation says it defaults to systemBackgound, which is what I want. But I am still getting the following error: Invalid Bundle. Your app supports Multitasking on iPad, so you must include the UILaunchStoryboardName key in your bundle Has anyone had any luck getting this to work?
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by krames.
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After updating to Big Sur Beta 4 and Xcode 12b4 I am seeing a strange issue where my app will hang on the first screen. Worked fine before in Xcode 12b3. Running from Xcode also seems to be fine but if I kill the app and start it manually from the Home Screen then it hangs. Is anyone else having this issue?
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by krames.
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