This is helpful. Thank you.
Given that Components are tucked away within entities that are loaded into a RealityView. How would you access the observable property Storage in the parent SwiftUI view?
struct ContentView: View {
@State var A: Float // ???
var body: some View {
RealityView { content
if let scene = try? await Entity(named: "Scene", in: realityKitContentBundle) {
content.add(scene)
}
}
}
}