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Reply to Unreal Engine / Path tracer
Metal already have all the required API to implement raytracing. So probably there is nothing preventing Epic or Twinmotion from implementing it in Unreal or Twinmotion. However, to get good performance you will have to wait for an Apple Silicon GPU with raytracing acceleration.
Oct ’23
Reply to Quicktime Interactivity?
That part of the QuickTime format has been deprecated, and doesn't work anymore with modern QuickTime (version 10 and later). Actually browser plug-ins have been deprecated and removed too. The good news is that HTML and javascript have all the tools needed to created such thing nowadays.
Aug ’23