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SwiftUI crashes EXC_BREAKPOINT at _dispatch_semaphore_dispose
Based on crash reports for our app in production, we're seeing these SwiftUI crashes but couldn't figure out why it is there. These crashes are pretty frequent (>20 crashed per day). Would really appreciate it if anyone has any insight on why this happens. Based on the stacktrace, i can't really find anything that links back to our app (replaced with MyApp in the stacktrace). Thank you in advance! Crashed: com.apple.main-thread 0 libdispatch.dylib 0x39dcc _dispatch_semaphore_dispose.cold.1 + 40 1 libdispatch.dylib 0x4c1c _dispatch_semaphore_signal_slow + 82 2 libdispatch.dylib 0x2d30 _dispatch_dispose + 208 3 SwiftUICore 0x77f788 destroy for StoredLocationBase.Data + 64 4 libswiftCore.dylib 0x3b56fc swift_arrayDestroy + 196 5 libswiftCore.dylib 0x13a60 UnsafeMutablePointer.deinitialize(count:) + 40 6 SwiftUICore 0x95f374 AtomicBuffer.deinit + 124 7 SwiftUICore 0x95f39c AtomicBuffer.__deallocating_deinit + 16 8 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 9 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 10 SwiftUICore 0x77e53c StoredLocation.deinit + 32 11 SwiftUICore 0x77e564 StoredLocation.__deallocating_deinit + 16 12 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 13 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 14 MyApp 0x1673338 objectdestroyTm + 6922196 15 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 16 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 17 SwiftUICore 0x650290 _AppearanceActionModifier.MergedBox.__deallocating_deinit + 32 18 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 19 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 20 SwiftUICore 0x651b44 closure #1 in _AppearanceActionModifier.MergedBox.update()partial apply + 28 21 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 22 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 23 libswiftCore.dylib 0x3b56fc swift_arrayDestroy + 196 24 libswiftCore.dylib 0xa2a54 _ContiguousArrayStorage.__deallocating_deinit + 96 25 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 26 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 27 SwiftUICore 0x4a6c4c type metadata accessor for _ContiguousArrayStorage<CVarArg> + 120 28 libswiftCore.dylib 0x3d783c _swift_release_dealloc + 56 29 libswiftCore.dylib 0x3d8950 bool swift::RefCounts<swift::RefCountBitsT<(swift::RefCountInlinedness)1>>::doDecrementSlow<(swift::PerformDeinit)1>(swift::RefCountBitsT<(swift::RefCountInlinedness)1>, unsigned int) + 160 30 SwiftUICore 0x4a5d88 static Update.dispatchActions() + 1332 31 SwiftUICore 0xa0db28 closure #2 in closure #1 in ViewRendererHost.render(interval:updateDisplayList:targetTimestamp:) + 132 32 SwiftUICore 0xa0d928 closure #1 in ViewRendererHost.render(interval:updateDisplayList:targetTimestamp:) + 708 33 SwiftUICore 0xa0b0d4 ViewRendererHost.render(interval:updateDisplayList:targetTimestamp:) + 556 34 SwiftUI 0x8f1634 UIHostingViewBase.renderForPreferences(updateDisplayList:) + 168 35 SwiftUI 0x8f495c closure #1 in UIHostingViewBase.requestImmediateUpdate() + 72 36 SwiftUI 0xcc700 thunk for @escaping @callee_guaranteed () -> () + 36 37 libdispatch.dylib 0x2370 _dispatch_call_block_and_release + 32 38 libdispatch.dylib 0x40d0 _dispatch_client_callout + 20 39 libdispatch.dylib 0x129e0 _dispatch_main_queue_drain + 980 40 libdispatch.dylib 0x125fc _dispatch_main_queue_callback_4CF + 44 41 CoreFoundation 0x56204 __CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16 42 CoreFoundation 0x53440 __CFRunLoopRun + 1996 43 CoreFoundation 0x52830 CFRunLoopRunSpecific + 588 44 GraphicsServices 0x11c4 GSEventRunModal + 164 45 UIKitCore 0x3d2eb0 -[UIApplication _run] + 816 46 UIKitCore 0x4815b4 UIApplicationMain + 340 47 SwiftUI 0x101f98 closure #1 in KitRendererCommon(_:) + 168 48 SwiftUI 0xe2664 runApp<A>(_:) + 100 49 SwiftUI 0xe5490 static App.main() + 180 50 MyApp 0x8a7828 main + 4340250664 (MyApp.swift:4340250664) 51 ??? 0x1ba496ec8 (Missing)
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How to drag drop to reorder items in a horizontal scroll view?
Hi, I thought that drag drop reorder should be very easy with SwiftUI, but apparently I was wrong (unless I'm missing something). It seems to me that SwiftUI's drag-drop reorder is only easy for List, which supports .onMove modifier. However, for UI like Grid, a horizontal ScrollView with items in a HStack, I don't see any easy approach to implement this. For example, ScrollView(.horizontal) { HStack { ForEach(items) { ItemView(item) } } } Does anyone know what's the best way to implement drag drop reorder for this horizontal scroll view?
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Is @ObservationIgnored necessary for private var?
In SwiftUI's ViewModel class that are @Observable, is it necessary to annotate private fields as @ObservationIgnored? I'm not sure if adding @ObservationIgnored to these fields will get performance gains, since there are no SwiftUI structs referencing these fields because they're private. However, I'd like to know what's the recommended approach here? While this might not seem obvious for the example below, however, sometimes I have private fields that are changing pretty frequently. For these frequently changed fields, I think the performance gains will be larger. Example: @Observable class UserProfileViewModel { var userName: String? var userPhoneNumber: String? private var isFetchingData = false } vs @Observable class UserProfileViewModel { var userName: String? var userPhoneNumber: String? @ObservationIgnored private var isFetchingData = false }
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746
Sep ’24
CKSyncEngine how to handle new fields added to a CKRecord in future versions
I am seeking guidance on handling field-level schema changes in CKSyncEngine, specifically when introducing new fields in a subsequent app version. The current CKSyncEngine documentation (https://developer.apple.com/documentation/cloudkit/cksyncengine) and the GitHub sample (https://github.com/apple/sample-cloudkit-sync-engine) provide clear instructions for managing changes to existing CKRecords. However, I am uncertain about the best approach for handling newly added fields in a new version of my app. For example: In version 1 of my app, I have a CKRecord named User with a field called name. In version 2, I plan to add a new field, phone_number, to the User record. When version 1 (e.g., installed on a user's iPad) and version 2 (e.g., installed on the same user's iPhone) sync using CKSyncEngine, version 1 is unaware of the phone_number field. My concern is how to ensure version 1 handles this scenario gracefully without blocking other sync events. Additionally, when version 1 on the iPad is later updated to version 2, there will be no new sync events unless the "phone_number" field is modified again. This could result in the "phone_number" field never being synced to the iPad. Could you please advise on the best practices for handling such cases to ensure seamless synchronization across different app versions? Thank you for your assistance.
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Sep ’24
SwiftData app always at 100% cpu when idle after upgrading to Xcode 15.3
Our app is using SwiftData + SwiftUI. After upgrading to Xcode 15.3 Beta, RC1, RC2, we’ve experienced the same issue that the app is having 100% CPU activity even when left idle. This happens as long as the SwiftUI is using @Query to fetch SwiftData and the query does return at least 1 result (there is no issue if the query returns empty result). We’ve tried the following and therefore confirmed that this is a Xcode 15.3 beta issue: Xcode 15.3 Beta + iOS 17.2 -> 100% CPU activity when idle Xcode 15.3 Beta + iOS 17.4 beta -> 100% CPU activity when idle Xcode 15.2 Beta + iOS 17.2 -> normal This only happens during debug run. When profiling / using instrument, this doesn't happen.
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Mar ’24