Greetings,
I wanted to drop a reply here to say we're seeing a similar issue with our Unity (2022.3.11f1) builds. These builds were previously functional before our upgrade to macOS Sonoma and Xcode 15. Since the upgrade, we are now receiving the following:
ld: B/BL out of range 144489060 (max +/-128MB) to '__ZN3Geo8GeoArrayIPKN9Enlighten13MaterialGuids12InstanceInfoEE11SetCapacityEi'
It does appear that adding -ld64 to the Unity target and Framework target allows it to build.
We are concerned about the longevity of this workaround.
Best regards
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Same here; preventing product submission.