having trouble displaying a glb that we're hosting online and it's pointing to the texture being too large...
considering using the above option... do you guys know if there's a limit to texture sizes when implementing the ModelViewer?
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Hi Martin.
I'm just wondering if you made any further advances with this challenge?
I need to create something similar so, if you could support, that would be amazing.
Ah super duper! That's perfect, thank you very much Scott! Had no idea of the terminology "purpose string"... thanks again dude.