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visionOS: importing USDZ file
Hi friends, my desired outcome is to import a USDZ file to visionOS simulator on XCode and to see how it looks via the visionOS Simulator. I've imported a USDZ file and I can see it in the Swift IDE, but when I click on ContentView all I see is the default Apple living room. I have taken the following steps: -the file is included in the "Copy Bundle Resources" phase of my target -Selected my project in the navigator. -Selected my app's target. -went to the "Build Phases" tab. -Expanded the "Copy Bundle Resources" section and the USDZ file is there if I click on the actual file I can see the full USDZ model floating on the 'grid'. It's currently under Assets > ContentView > filename.usdz Any suggestions/help are greatly appreciated.
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Oct ’23