So, games should use the Menu button to pause/unpause the game -- not the Play/Pause button?Ok -- I have my game set up to do this via the GCController.controllerPausedHandler, and it is pausing correctly when I press the Menu button during gameplay.However, when I press it a second time to unpause, the game does unpause but then it goes on to pull me out of the game entirely and back to the Apple TV home screen. Why does it do that and how do I prevent it? I took a look at the DemoBots source code -- it does not have this problem -- but I couldn't make sense of it.Thanks,Bob