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Has anybody found a way to import .mtl files alongside their .obj files in Reality Converter? Alternately, is there another format that Reality Converter would be willing to work with? 'm building my 3D assets in Cinema 4D, and I'm having a difficult time finding a workflow that even lets me export individual materials to go into the materials sidebr. I haven't found much documentation or acknoweldgement of Reality Converter since the 1.0 beta in January. I'm hoping Apple can show it some love as they continue to encourage AR in their products.
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by bkx3.
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Hey all,I used usdzconvert to make a relatively simple obj with .jpg textures into a .USDZ file. The file is only 1.6 MB (per finder and my FTP server), but Quick Look on my iPad and iPhone are both claiming that "This file is too large to open in Quick Look".Any idea if this is actually a file-size issue, or is there some other parameter I might be running into with my object?
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by bkx3.
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