Hi, is it possible to use C++ to compute some stuff for laying out the entities in RealityKit?For example, can I still make an Obc-C++ wrapper around my C++ code, and then call it from Swift, and update Entities in RealityKit.P.S. I don't want to use RealityKit from C++.
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I would like to develop a desktop app for MacOS that uses computer camera with RealityKit and modifies the look of the room, or at least some of the elements, for example display an extra picture on a wall...I've started a project for MacOS using RealityKit, and immediately noticed that the only anchors available for MacOS are "world" and "camera" (no "plane", no "face", etc), with all other options seem to be only available on iOS...Is the same functionality not available on both MacOS and iOS, or am I just doing something wrong?Edit: typos