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How to make sysctl and gettimeofday thread-safe in Swift?
I am trying to sync the ntp time from the server using Kronos library. However, I believe the code is not fully protected from multithreading access since it is using low level system code. So, does anyone know how can I ensure sysctl and gettimeofday are thread-safe when calling them? Or, is there any thread-safe alternative to get the same result? func currentTime() -> TimeInterval { var current = timeval() let systemTimeError = gettimeofday(&current, nil) != 0 assert(!systemTimeError, "system clock error: system time unavailable") return Double(current.tv_sec) + Double(current.tv_usec) / 1_000_000 } static func systemUptime() -> TimeInterval { var mib = [CTL_KERN, KERN_BOOTTIME] var size = MemoryLayout<timeval>.stride var bootTime = timeval() let bootTimeError = sysctl(&mib, u_int(mib.count), &bootTime, &size, nil, 0) != 0 assert(!bootTimeError, "system clock error: kernel boot time unavailable") let now = currentTime() let uptime = Double(bootTime.tv_sec) + Double(bootTime.tv_usec) / 1_000_000 assert(now >= uptime, "inconsistent clock state: system time precedes boot time") return now - uptime } I have thought of using NSLock but I can only protect from the getter (caller) not the setter (system)
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Apr ’24