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RealityKit Bug?: Setting alpha of a plane's mesh material completely removes the plane/makes it invisible
When I use MeshResource.generatePlane() to create a plane and apply transparency (any alpha < 1.0), it makes the entity completely not render in AR (suddenly disappears). Renders as expected when alpha is set to 1.0. let mesh = MeshResource.generatePlane(width: planeAnchor.extent.x, depth: planeAnchor.extent.z) var material = SimpleMaterial() material.baseColor = MaterialColorParameter.color(.init(red: 0.0, green: 1.0, blue: 1.0, alpha: 0.5 )) /* setting the alpha makes the generated plane disappear */ let modelEntity = ModelEntity(mesh: mesh, materials: [material]) let anchorEntity = AnchorEntity(anchor: planeAnchor) Note: I'm generating the anchor entity initiated from an existing plane anchor that is classified as a wall. Any ideas why this is occurring and potential solutions? Thanks!
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Dec ’20